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1. Keeping tally of unsubbed playes in googledoc, need moar names&links! - in EVE General Discussion [original thread]
unsubbed and winding down remaining days on my acct. CCP DUN` GOOFED
- by Jean Lechapel - at 2011.06.30 23:14:00
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2. Idea: Stream the CCP/CSM meeting live - in EVE General Discussion [original thread]
Agree with suggestion. But remember, people act very differently when being filmed, more so when they're filmed live. You might have a lot of rehearsed speeches, constructed arguments and quite possibly _alot_ of things said that may just be the ...
- by Jean Lechapel - at 2011.06.28 07:26:00
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3. Hulkageddon banned? - in EVE General Discussion [original thread]
Originally by: ZooChase II And why was Helicity Boson banned exactly? There's a post somewhere here where he told someone to go die in a fire. There's everything you need to know on his site: http://www.machine9.net/blog/ sorry i dont ...
- by Jean Lechapel - at 2011.06.28 07:18:00
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4. An overdue apology and request for parley - in EVE General Discussion [original thread]
Even at this point, a yes/no answer is irrelevant - i'm still untrusting of ccp. They want more munny. They see how they're going to get it from us. Remember, CCP is not your friend. Its not your mother, your father, your dog Bruno. Its a compa...
- by Jean Lechapel - at 2011.06.28 07:15:00
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5. CCP Zulu: answer the question - in EVE General Discussion [original thread]
We are probably not getting an answer, as it was said before: they answer now, they've got a ****estorm a few months down the line when they try to implement that which we don't want anyway. Oh well. My sub will run down, but I will be at the bea...
- by Jean Lechapel - at 2011.06.26 08:56:00
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6. Overheating my 480GTX - in Issues, Workarounds & Localization [original thread]
The fact is that the engine for CQ was probably, and I loosely quote from another thread, coded by 70 monkeys bashing on keyboards. The amount of games that run fine on MY pc just go to show that its not entirely hardware, its also the software: i...
- by Jean Lechapel - at 2011.06.26 08:25:00
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7. Comets and Meteorites - Why they should exist - in Player Features and Ideas Discussion [original thread]
I love the idea. Meteorite or cometary bodies could be located in scanning, where in warping to one would start a sequence where the pilot must successfully control speed and heading a la` Apollo command module manoeuvres to come up within a safe...
- by Jean Lechapel - at 2011.06.21 21:10:00
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8. Longer skill training times - in Player Features and Ideas Discussion [original thread]
learning times are fine. skills to shorten learning times are fine.
- by Jean Lechapel - at 2009.05.10 10:07:00
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9. The "ADD ONE and LEAVE ONE" Game - in Out of Pod Experience [original thread]
space oddyssey
- by Jean Lechapel - at 2009.05.10 09:36:00
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10. Selfdestruct. - in Player Features and Ideas Discussion [original thread]
this was brought up in another thread re: ship ramming. in effect, self destruct should do damage to ships in the vicinity, will it be abused? hell yeah. imagine a bored player sitting on gajillions of isk... all he need do is stock up on high-ex...
- by Jean Lechapel - at 2009.05.08 14:18:00
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11. EvE Easter Eggs - in EVE General Discussion [original thread]
http://www.battleclinic.com/eve_online/item/i15458-Improved-X-Instinct-Booster-details.html This one always cracks me up... though its more of a chuckle than an easter egg. ------------------------------------------------------------------------...
- by Jean Lechapel - at 2009.05.06 11:17:00
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12. Ramming - in Player Features and Ideas Discussion [original thread]
Edited by: Jean Lechapel on 05/05/2009 16:39:57 better yet - ram into someone and SELF DESTRUCT! Edit: also, this might give ccp the incentive to give us animations: a geddon breaking in two and slowly blowing up, a typhoon coming to pieces b...
- by Jean Lechapel - at 2009.05.05 16:39:00
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13. Ramming - in Player Features and Ideas Discussion [original thread]
Firstly, next time please break it into paragraphs, because a wall of text was a ***** to read! I deffo like the idea. However, i can see it being abused much. maybe 'ram target' could become available only as a last resort? You might have some v...
- by Jean Lechapel - at 2009.05.04 21:49:00
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14. Loot wrecks for others. - in Player Features and Ideas Discussion [original thread]
A good idea, but in reality, but how many ppl out there are ready to loot for you and flag their stuff for pickup? imagine you loot a very nice set of really really rare blueprints, stuff worth billions... are you ready to throw them in the lost a...
- by Jean Lechapel - at 2009.05.04 09:14:00
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15. reconnect to drones, much like we can now reconnect to probes. - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance Originally by: Devils Errand It would seem that if probes have the capability to be reconnected to within a time period, that drones would have at least equal electronic capabilities to include this sam...
- by Jean Lechapel - at 2009.05.04 08:49:00
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16. High orbital areas - in Player Features and Ideas Discussion [original thread]
Sort of like: http://www.genericgeek.com/ep3/ep3/coruscant2.jpg Taken from sw ep3 purely on aesthetic value. we're talking the kind of orbit where a planet would fill your screen. Also, like: http://3.bp.blogspot.com/_AgacNJ1UXXA/Sb5NCUshJgI/AA...
- by Jean Lechapel - at 2009.05.03 00:06:00
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17. High orbital areas - in Player Features and Ideas Discussion [original thread]
The concept: The ability to enter, anchor, battle and basically frolic about in high orbit above a planet or a large moon. Capsuleers will be able to "warp to high orbit" (or similar) when interacting with a planet / moon. Some areas might even ...
- by Jean Lechapel - at 2009.05.02 15:22:00
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